iOS development & build without macOS
We're exploring a professional feature that would let you stream a full iOS simulator from the cloud directly into Pilot, with no local Xcode installation required. This would allow for a complete iOS development workflow on a machine not running macOS. (see below video for what could be the feature)
We are thinking of pricing this at around $40/month. Would this be a game-changer for your workflow?
Don’t hesitate to react in comments:
If this feature existed today, would you subscribe?
Is €40/month a price that feels fair for solving this problem?
What is the biggest challenge you face today when developing for iOS on device not running macOS?
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