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iOS development & build without macOS
We're exploring a professional feature that would let you stream a full iOS simulator from the cloud directly into Pilot, with no local Xcode installation required. This would allow for a complete iOS development workflow on a machine not running macOS. (see below video for what could be the feature) We are thinking of pricing this at around $40/month. Would this be a game-changer for your workflow? Don’t hesitate to react in comments: If this feature existed today, would you subscribe? Is €40/month a price that feels fair for solving this problem? What is the biggest challenge you face today when developing for iOS on device not running macOS?
Code location from UI element
Don't spend time to find the element you see on the screen in your codebase. Point at an element and go directly to the right component in your code.
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